I am new here, i am facing an issue where i can't spawn multiple object correctly at the same time.
I have 3 enemy, each enemy instance have a Boolean variable called "isAttacked", when it is set to true, it will spawn an explosion sprite on top of the enemy and also reduce their life.
I have created an event, If "isAttacked" is true, for this scenario.
however the explosion sprite only works on one enemy only, the other 2 enemy does not have explosion. But the life for these 3 enemy is reduce, so confirming that the "isAttacked is true" is triggered 3 times.
Please help =)