Understanding the image sheet compression

Discussion and feedback on Construct 2

Post » Thu Jun 22, 2017 11:22 pm

UberLou wrote:
jobel wrote:that would be really weird if c2 added to your sprite... that doesn't sound right to me.


Pretty sure of this. You can test it by making a 126x126 sprite and a 128x128 sprite and see what the sprite sheets look like after export.


Yep that's the plan! Weird though that some 32x32 sprites where compressed as 32x32 images then!
B
11
S
4
Posts: 27
Reputation: 906

Post » Fri Jun 23, 2017 3:03 am

Cutting the image by 2 pixel actually did the trick. I'm also removing some sprites and converging them in the same with Animations (for example, 3 sprites for the three types of coins are now the same sprites with each design as different animations)
B
11
S
4
Posts: 27
Reputation: 906

Post » Fri Jun 23, 2017 4:35 am

this should be documented somewhere... not cool..
B
100
S
33
G
16
Posts: 1,204
Reputation: 16,865

Post » Fri Jun 23, 2017 4:38 am

jobel wrote:this should be documented somewhere... not cool..


Or just an option to disable it.
B
11
S
4
Posts: 27
Reputation: 906

Post » Fri Jun 23, 2017 5:09 am

Not everybody will know how to fix seam issues, and some things are easier to change, than to teach.
Image ImageImage
B
171
S
50
G
180
Posts: 8,395
Reputation: 113,984

Previous

Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 5 guests