Unique object instances

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Post » Sun Jun 16, 2013 2:52 am

Let's say I've got two "Villager objects". Would it be possible for them to have a "baby", AKA a new object with instance variables taken from its parents? For example, randomize its hair color, skin color, etc from its parents? I realize I could simply have tons of objects and configure them as needed, but I'm looking for a way to spawn objects with no hard-coded bounds.
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Post » Sun Jun 16, 2013 3:11 am

It is , if that's what you are looking for ...

Now , did you even try it ? That's the question ...
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