Unity Basic is free now.

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Post » Sun Nov 01, 2009 12:00 am

unity Basic is now free check it out.

https://store.unity3d.com/shop/
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Post » Sun Nov 01, 2009 4:56 am

That made my day.
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Post » Sun Nov 01, 2009 9:26 pm

What's the difference between the Basic version and the others?

Not very impressed with the layout of the website, as I couldn't see any comparison of the versions.

Edit: Finally found a comparison page.
Looking at it now.....

....OK, here's the Basic version compared to the Pro version:

:: No rendering to texture
:: No full-screen post processing effects
:: No real-time shadows
:: No profiler
:: No video playback
:: Basic version has "Made with Unity" splash screen, and/or watermark.
:: A few other scripting/coding abilities.

Might not be too bad.

Krush.
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Post » Sun Nov 01, 2009 10:55 pm

sounds like a trial version.

Which is something I was waiting for. Woot!
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Post » Mon Nov 02, 2009 2:44 am

This is far from a trial version. You can write your own shaders.... It has RakNet built in ready to go. C#/JS/Boo scripting. Its wonderful!
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Post » Mon Nov 02, 2009 3:17 am

[quote="KrushBrother":8dmld9nw]
:: No rendering to texture
:: No full-screen post processing effects
:: No real-time shadows
[/quote:8dmld9nw]dosh garnet

I'll read more on this later.
but how does this work, do you make the entire game with a scripting language, or does it interface with other languages, like c++?
Spriter Dev
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Post » Mon Nov 02, 2009 4:20 am

[quote="lucid":vqsfiwkt]but how does this work, do you make the entire game with a scripting language, or does it interface with other languages, like c++?[/quote:vqsfiwkt]
I'm pretty sure you script the whole game in C#/JS/BOO, but it also has sort of behavior-like features and a physics engine. If only it had a programming system akin to construct... Scripting seems so... cumbersome.
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