"Unlock under mouse"

New releases and general discussions.

Post » Tue Jun 08, 2010 4:46 pm

Basically this would unlock all things "under" the mouse when you right click. This would save a ton of time since you wouldn't have to unlock EVERYTHING, just to change one little thing about something, then have to go around locking EVERYTHING again.
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Post » Thu Jun 10, 2010 1:32 pm

Are you talking about the level editor or the event editor? I don't really get what you mean, but you can select multiple sprites in the level editor by shift+left mouse clicking. You can also unselect stuff exactly the same way.

You might be confusing something or you haven't noticed the shift modifier.

Edit: Oh, right, you must've meant the actual sprite locking. My bad.
Edit 2: Okay yeah that's exactly what you meant, makes for a nasty problem. I didn't find a way around it either now that I looked into it.
Edit 3: Well, you could try arranging your stuff in layers and lock the layer instead, I'd expect it to be quite useful but then again I don't know what you're doing.
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Post » Thu Jun 10, 2010 3:55 pm

I actually went through and organized everything into layers last night, to achieve what you said in edit 3, heh. Great minds think alike amirite?
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