@sqiddster; No worries. I think we're on the same wavelength concerning the premium content.
With the vast majority of posts and articles being free to read and view. But also with free access to many of the videos, tutorials and content (Audio files, sprite packages, Capx files).
By premium 'content' I was referring more to the game assets, fuller .Capx files and possibly certain [more in depth & detailed] video tutorials etc... A small premium being required to access or use them.
Or alternatively a voluntary sponsorship of the item (I.e. An option to donate a small sum to the author/artist/creator).
'Promotion of Construct 2' will be written into the mission statement. So restricting content is not therefore in the best interests of the ezine. As you rightly suggest, it may be a dangerous move.
Further to this point, I'm hoping to emulate [at least by part] the spirit of motivation behind the Scirra Team in producing Construct 2. Taking a quote from the interview by www.prweb.com:"Authors have total freedom to distribute their creations without restriction. "A drawback of other tools is you have to publish through the vendor's channels" says Director Thomas Gullen. "Our tool gives the authors total control.""
Likewise, I'm not planning on restricting the site with price tags, but wanted to have the option available for some content. Allowing for the compensation of time spent in their creation. I believe such things will contribute to the longevity of the site, as well as promote others into the creation of assets which should help with the promotion and interest of Construct 2.
What's your opinion on this?
Also, the option of collating articles and posts withing a certain time frame (E.g. each month) is being considered. So as to edit them into a pdf, formatted into an electronic copy of a magazine; either for download or print. This however may incur a cost for those interested.
The limitations on web traffic economies of scale will of course, dictate some what.