Unusual File Size Using the Intel XDK

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Post » Sat Feb 08, 2014 11:15 am

Hey everyone!

Has anyone else had their 300kb game compiled into an 18meg APK?
I disabled most of the Plugin Options and I am still collecting 17.7megs from somewhere.

Is this normal?! :/
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Post » Sat Feb 08, 2014 11:35 am

Haven't tried it myself yet, but from what I've read this seems like a normal exported file size.

In this thread (here) @IntelRobert mentions that the Crosswalk package has now been reduced from 20-25MB to 17MB.
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Post » Sat Feb 08, 2014 11:51 am

Well that is just ridiculous. I hate CocoonJS but it looks like I'll be switching back until something improves with the Intel XDK.
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