Update for Kongregate Plugin?

Discussion and feedback on Construct 2

Post » Thu Sep 29, 2016 12:48 am

irbis wrote:
glerikud wrote:...I'm really interested what answer you'll get from Kongregate.

Me too but I'm not letting my hopes fly too high :\


So I got a response back from Kongregate last night, unfortunately it's not good news.

Hello,
Thank you for contacting Kongregate Support. Unfortunately, we currently do not have plans to build an API for Construct nor do we currently have the resources to even do such a measure. Sorry!
Regards,
Ragnar

Community & Support
http://www.Kongregate.com


Just for the record, I didnt actually ask them to 'build an API for Construct', I asked "would they be prepared to develop and maintain a plugin for Construct2 that would allow C2 games to use the Kongregate API". Thats how I phrased my request to them. Hopefully thats worded properly and isn't confusing..?

Anyway.. By that response they are not interested in making a plugin for Construct 2. I could persist a bit and send a message back asking what it would take to get them interested? And what about if @Ashley met them halfway somehow... It might actually be useful to have Ashley communicate with them, to explain to them it might not be as much work as they fear or something?

If it turns out we can't get Kongregate interested and Ashley is still not able to update the current out-dated plugin. That only leaves one option: to organise a developer from the forum to make a Kongregate plugin.

As I posted previously:
Artpunk wrote:...I spoke to a known plugin dev about this and he said he would be interested to make a kongregate plugin but he can't do it for at least 3 months as he is snowed under. So on the downside thats ages to wait... :cry: But on the upside, if that particular guy was to make it, it would be awesome coz everything else he makes is A1!


So this is definitely an option. And Id say it's actually a very good option because the dev in question has an extremely good reputation and track record with all the other plugins he has made. So ive no doubt he would do a great job with it.

So to all you guys who know Kongregate a lot better than me and know exactly what you would want in a plugin, why dont you list out the features that you would ideally want an updated Kongregate plugin to have. Then we can gather them altogether and it can serve as a guide for the developer when he starts work.

To start off, I request that:
-The plugin should be free for all to use. Not a paid plugin.

One final thing. If you are someone who would use this plugin would you be prepared to put some money down for the developers time? I certainly would, and I think its fair enough to give him some money, if he is prepared to make the plugin available for free and keep it maintained and up-to-date with any changes Kongregate might make. If a bunch of us threw in $5-10 for a one off payment, maybe on completion of the plugin or something, I think that would be fair. But this can be discussed.
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Post » Thu Sep 29, 2016 1:10 am

Just to follow up. I did reply to the Kongregate Customer Service. I linked them to this thread again and asked if they would be able to come and make a statement about why its not feasible for them to make a plugin for the C2 community. I also asked if they would be prepared to engage with the Construct 2 owners directly to try to reach some kind of compromise that would see an up-to-date plugin created for the C2 community.

I will post when I get a response.
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Post » Thu Sep 29, 2016 1:45 am

What do you mean by free for all?
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Post » Thu Sep 29, 2016 1:53 am

newt wrote:What do you mean by free for all?

I mean it should be free, users dont have to buy it. Make sense?
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Post » Thu Sep 29, 2016 1:56 am

newt wrote:What do you mean by free for all?


He means that he's willing to get together with other people and pay for someone to develop a plugin but when they're done developing it the plugin should be free for anyone to use.
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Post » Thu Sep 29, 2016 2:05 am

I'm just saying it should be worded as not an extra charge, as exporting to Kong already implies that you have a license, since making any profit negates the use of the free version.
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Post » Thu Sep 29, 2016 5:14 am

I took at look at the API documents for Kongregate today and the public client side calls don't really seem to be that difficult to implement. Seems to me that since Kongregate is a portal, they do most of the heavy lifting like posting the interstitial ads and such over top of your game.

Given that I have never used Kongregate before, It'll take some time to mess around with that too.

Won't guarantee anything but the simpler client side api calls don't look too difficult to implement.

My bigger concern is that I would want everyone to use the plugin except @irbis because online attitude is just as important as an in real life one. I should spend all the time developing a way to lock people out of using the plugin.....that would be time well spent :) :) :)
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Post » Thu Sep 29, 2016 6:32 am

@Artpunk great work communicating with Kongregate. I'd still love to see Ashley maintaining an official one but if someone else wants to tackle it power to 'em.

@broknecho are you joking about "I would want everyone to use the plugin except ..."?

I still check on this thread occasionally. Good to see some form of progress.
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Post » Thu Sep 29, 2016 6:48 am

@Artpunk Thank you for handling the communication with Kong.
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Post » Thu Sep 29, 2016 6:50 am

If it turns out we can't get Kongregate interested and Ashley is still not able to update the current out-dated plugin.

He is able. Just not willing.
My bigger concern is that I would want everyone to use the plugin except @irbis
because online attitude is just as important as an in real life one. I should spend all the time developing a way to lock people out of using the plugin.....that would be time well spent :) :) :)

Huh? What? O.o
What did I ever done to you?


On topic, I think @rexrainbow should setup a Patreon page and we could rain some bucks on him.

And THIS:
glerikud wrote:@Artpunk Thank you for handling the communication with Kong.
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