Update object position on overlap ?

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Post » Wed Nov 23, 2011 12:21 am

Can anybody help me with the following,

I have a target that uses the sine behaviour, and a bullet hole that is created when the player left clicks on the target.



I want the created bullet hole to follow the target after creation ?

I have tried everything...but cannot work it out..HELP.
chrisbrobs2011-11-23 00:23:16
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Post » Wed Nov 23, 2011 1:01 am

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Post » Wed Nov 23, 2011 7:10 am

Thanks Kyatric.
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Post » Thu Nov 24, 2011 8:40 am

You can also use the "Pin" behavior http://dl.dropbox.com/u/1412774/bulletHolePin.capx(sorry Kyatric ;)). Pode2011-11-24 08:43:27
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Post » Thu Nov 24, 2011 11:15 am

[QUOTE=Pode] You can also use the "Pin" behavior http://dl.dropbox.com/u/1412774/bulletHolePin.capx(sorry Kyatric ;)). [/QUOTE]

The bullet holes are invisible!
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Post » Thu Nov 24, 2011 2:16 pm

Ah, my bad ! You can set the "Invisible" property to "Visible" (sorry)...Pode2011-11-24 14:17:25
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