UPDATED: Cave of Black - Rikoshe GameJam Entry

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Post » Wed Mar 02, 2016 3:15 am

Cave of Black
Version 0.9

UPDATE: Play it here!
https://www.scirra.com/arcade/rikoshe-m ... black-6282

Image
Music:
Excerpt from "Hand in Mine" - Explosions In the Sky
(Not actual game soundtrack)



Jorney through the Cave of Black as a small ball of ink. Try to avoid obstacles and destroy those that can't be avoided by shooting ink at them. Collect as much ink as you can and last as long as possible, so that you can get an high-score to make you proud of.

Levels are generated based on the way you play, each playthrough will be diferent.

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Progress:
- Graphics (done)
- Character Movement (done)
- Level Creation (done)
- Sound/Music (done)
- Ink system (done)
- Score/Distance system (done)
- Projectiles (done)
- Touch interface (done)
- Optimization (done)


Play it here!
https://www.scirra.com/arcade/rikoshe-m ... black-6282
Last edited by 2DManiac on Wed Mar 23, 2016 10:50 pm, edited 4 times in total.
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Post » Mon Mar 21, 2016 5:34 pm

Bump.

Hello again guys, I've reached version 0.9 of Cave of black (my entry for the rikoshe game jam) A few things are still missing, like sound effects, optimization (which aparantly is heavily needed for mobile devices) plus some polishing as there are some parts that are very dificult or may be impossible to pass through. Additional information in the post above.

Any feedback is greatly appretiated.
Thank you.
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