updating animations, first frame never updates

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Post » Sun Jul 06, 2014 5:59 pm

Problem Description
I have a sprite which has 5 animations.
when I copy over the files inside each separate folder for each animation - and return to Construct and open said sprite in the sprite editor, all the frames have been updated (interestingly I don't need to select "reload files from disk" for the updates to happen) the bug is this: all the frames of each animation have been updated except for the very first frame in the first animation (just for info, this animation is only one frame).

So there is no point attaching a capx, or filling out the rest of the form. Just try it with any sprite.

The fact that all the animations are split over multiple folders makes updating sprites so time wasting and tedious I believe it to be a very serious issue. Updating assets must be improved before any new features are added!

Attach a Capx
____ Upload a Capx to this post ____

Description of Capx
____ Concise description of what this CapX does ____

Steps to Reproduce Bug
  • Step 1
  • Step 2
  • Step 3 etc.

Observed Result
____ What happens? ____

Expected Result
____ What do you expect to happen? ____

Affected Browsers
  • Chrome: (YES/NO)
  • FireFox: (YES/NO)
  • Internet Explorer: (YES/NO)

Operating System and Service Pack
____ Your operating system and service pack ____

Construct 2 Version ID
____ Exact version ID of Construct 2 you're using ____
Been a pro game dev for over 25 years. Games I have had published: Tomb Raider 1 and 2. machine head. project eden. Mr Onions. Outbrake. and many others.
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Post » Mon Jul 07, 2014 3:07 pm

Closing, please provide a .capx, the exact images you're using, and the exact sequence of steps to follow, otherwise we cannot reproduce what you're doing.
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