Use physics with tile map object?

Get help using Construct 2

Post » Wed Jan 01, 2014 7:10 pm

Tilemap works properly with physics in r155.
Scirra Founder
B
395
S
231
G
88
Posts: 24,367
Reputation: 193,674

Post » Wed Jan 01, 2014 11:15 pm

@Ashley

Yes you are right of course! After upgrading to r155, my original program still didn't work right which I guess is because it was created in r152 so I remade it in r155 and it works! Thanksfarmerdwight2014-01-01 23:16:25
B
10
S
3
Posts: 102
Reputation: 1,888

Previous

Return to How do I....?

Who is online

Users browsing this forum: blue visionary and 23 guests