User defined Controls?

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Post » Fri Jan 20, 2012 11:48 am

Hi
Is it possible to create user defined controls for a game made in Construct 2? so that the player isn't forced to use a button scheme they may find uncomfortable or difficult to useVercingetorix2012-01-20 11:48:42
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Post » Fri Jan 20, 2012 12:20 pm

Yup, see custom controls.
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Post » Fri Jan 20, 2012 12:46 pm

Thats not quite what I mean
I'm talking about letting the player be able to define their own button for Left, Right,Up, Down, jump, attack etc in say an options menu before they start playing
much like in this game
http://www.miniclip.com/games/dino-strike/en/

That way the player is not going to be driven away by a control scheme which the programmer thought was perfectly fine but they themselves find awkward.Vercingetorix2012-01-20 12:48:47
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Post » Fri Jan 20, 2012 12:51 pm

You can use the custom plugin keycode.
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Post » Fri Jan 20, 2012 4:51 pm

I'm currently trying to implement custom controls in my game, using both the above Keycode plugin and the custom PlatformMP behavior. Unfortunately, there's a kink in it that makes it kinda impossible to do properly at the moment. We're still trying to work through it. SullyTheStrange2012-01-20 16:52:20
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