User Media URGENT HELP!

Discussion and feedback on Construct 2

Post » Mon Mar 04, 2013 6:29 am

Uer media, works on Android?
I mean, when you create the object of the camera, this works on Android?
Anyone know?
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Post » Mon Mar 04, 2013 1:45 pm

I know it works on iOS using CocoonJS. Here's a link to a CocoonJS build that you'll be able to test on Android using the CocoonJS app.

http://mudvark.com/work/ccjs/cam.zip

I've no idea whether user media works in-browser on Android though.thehen2013-03-04 13:45:49
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Post » Mon Mar 04, 2013 2:39 pm

Yes, it works (tested on Android 4.0.4 on Sony Xperia S)
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Post » Fri Jun 21, 2013 11:04 am

@thehen how did you manage to make the camera work with user media on iOS? are you using cocoonjs?
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Post » Fri Jun 21, 2013 11:32 am

@immigrantsheep yep!
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Post » Fri Jun 21, 2013 11:35 am

@thehen how? did you use 'User Media' from Construct or some workaround?
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Post » Fri Jun 21, 2013 11:45 am

@immigrantsheep I just used the user media object. When creating a new project, load up the webcam example to get started.
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Post » Fri Jun 21, 2013 11:54 am

@thehen tried. it doesn't work on iOS. At least not in the latest versions of Construct.
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Post » Fri Jun 21, 2013 12:43 pm

The buttons won't work because CocoonJS is DOM-free so you'll have to add some sprites and the touch object, then use touching a sprite as a trigger.
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Post » Fri Jun 21, 2013 12:48 pm

@thehen it seems that it doesn't work anymore anyway. Just got a response from Ashley saying that UserMedia is not working anymore for CocoonJS and that it was working for a while in the older versions of Construct as an experimental feature.
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