Using "unofficial" fonts in mobile

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Post » Sun Apr 27, 2014 6:51 pm

I'm using a downloaded font in my project. But seems like if the system don't have the font, it don't appear ingame.
My game is for Mobile Devices... so, what's the best form to use "unofficial" fonts in my case?
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Post » Sun Apr 27, 2014 8:12 pm

I recommend using Sprite Font instead. That way you don't have to worry about whether the system has the font or not.
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Post » Sun Apr 27, 2014 11:15 pm

Enzan wrote:I recommend using Sprite Font instead. That way you don't have to worry about whether the system has the font or not.

hmm.. and the web fonts? works fine?
And what if the mob isn't connected to the internet?
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Post » Mon Jun 02, 2014 2:54 pm

Web fonts are not supported for the mobiles Zathan.
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