Variables Overloading

Discussion and feedback on Construct 2

Post » Sat Oct 05, 2013 2:26 am

I think he should include separated events.
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Post » Sat Oct 05, 2013 2:39 am

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you will see problems like things not "dying" when they should, and your score not going up. Sorry 'bout the above reply
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I think he is just doing something wrong in his codeWhiteclaws2013-10-05 02:40:05
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Post » Sun Oct 06, 2013 11:18 am

Sorry guys, tested it out on a new project, no sign of overloading, guess they fixed it. I'll try to find one of my older examples...
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Post » Sun Oct 06, 2013 11:21 am

You know what, that's exactly what I was doing! I figured that out a few months ago, but forgot the trick I learned to keep it from happening.
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Post » Wed Oct 09, 2013 10:37 pm

As in separated event sheets? Yeah,I figured out that was the problem, putting all of the levels' script on one event sheet. If you guys want, I can still post the .capx with the problem, but I hope this wraps it up: Don't put all of your game levels' code on one event sheet!
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