Rave Radbury wrote:Platformer is jumping
[Jump Key] is not being pressed
Set Y Vector to 0
An easy wait to implement it (concerning the initial post).
All previous capx are good to be looked at (like the "charged jump" one ^^). Could give ideas of type of jumps...
French developper based in La Rochelle/Tours
Machines I used to play or develop games : Amstrad, Atari, Amiga, PC, PS, Xbox, mobile