Vector Support :) Feature

Discussion and feedback on Construct 2

Post » Sat Nov 30, 2013 7:28 am

Hey Ashley look at this new feature for game maker studio it supports vectors inside the engine is there a way to support this also inside construct 2.
http://www.yoyogames.com/tech_blog/33

Thanks
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Post » Sat Nov 30, 2013 7:53 am

OMG. That would be great if construct 2 able to do this. I`m using Inkscape all the time, so vector support is highly welcome.

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Post » Sat Nov 30, 2013 9:41 am

Yep this will lower the memory usage and also it will help in screen resizing :D
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Post » Sat Nov 30, 2013 9:47 am

Rather than starting a new thread, you may want to try searching:

http://www.scirra.com/forum/vector-graphics-support_topic51582_page1.html
If your vision so exceeds your ability, then look to something closer.
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Post » Sun Dec 01, 2013 12:01 am

Does Game maker support vector graphics in HTML5? not just binary only
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Post » Sun Dec 01, 2013 5:26 pm

I'm pretty sure some one already wrote a SVG plugin.

yep
http://www.scirra.com/forum/plugin-svg-canvas-vector-graphics_topic49410.html
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Post » Sun Dec 01, 2013 6:21 pm

An important aspect is being able to animate it (or at least import vectorbased animations like swf).
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if you ever have to choose between buying Construct 2 on scirra.com or on Steam, read this: Review
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