I'm trying to get my player to go further to the right(playerCollisionBox.Platform.VectorX+9000) while not mirrored by pressing U.
The problem is that it goes the same distance as when the player is Mirrored to the left(playerCollisionBox.Platform.VectorX-2000) even though there is a big difference within both codes.
If i'm not explaining too well, here is a screenshot of the code and the capx file. Thanks
http:[email protected]/8308510947/, on Flickr
I'm still not allowed to post pictures?