Vector X missbehaviour

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Post » Sun Nov 10, 2013 10:18 am

Hey all,

I'm experiencing difficulties using vector X effectively.

I've written out most of the platforming movement and the thereto connected animations (running, jumping etc)

Now I'm trying to implement both a DASH and WALLJUMP to the char. I've followed the tutorials to the digit, yet it doesn't work one bit!

Turns out, any prompt to create an X VECTOR is simply ignored! Vector Y -500? No problem! My char jumps straight up. But any attempt to move my character horizontally through a Vector X just doesn't work at all!

It's driving me nuts! Any ideas?

Thanks!
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Post » Sun Nov 10, 2013 10:41 am

I think it is necessary to see your capx to answer your question.

Could be you have conflicting events, your set-vector is triggered the wrong way and probably some other things I can't think of right now.
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sun Nov 10, 2013 10:45 am

Oh never mind!!

I had set the deceleration to 9999 for some reason! That fixes it.

False alarm, sorry.

I'm a dumbass....
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