VectorX/Y and 8Direction

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Post » Tue May 28, 2013 6:59 pm


Is there a way to set the VectorX/Y for an object with 8direction behaviour?

If not this seems a slightly massive oversight.

I need to propel an object at a specific angle, got it working with platformer using VectorX/Y, but with 8direction... Can't set those variables?
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