Can someone please explain the difference between Velocity X = 0 & Velocity Y = 0, and physics sleeping?
I have an object that I want to fade out when it is not moving at all... which I thought sleeping did. It doesn't work. I then tried to compare Velocity X and Y, but the conditions were not there. I therefore had to create variables to store these values (which I thought was a bit odd), and set up an event which fades the object out when the X & Y both equal 0.
So yeah, please can someone tell me the difference, and why there aren't simply conditions to check the object's current velocity?