Very simple Arkanoid example

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Post » Wed Jul 09, 2008 8:26 pm

Hi!

This is version 0.1 of very simple Arkanoid example ;)
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Post » Wed Jul 09, 2008 10:24 pm

Question ...

Why do you use the "bounce off" actions ?

The paddle by instance..
You have the ball behavior set to "bounce of solids"
if you set the paddle to solid in its groups/attributes properties ...
the ball will "auto bounce" from the paddle ...
and it will do this with a more natural angle ..
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Post » Wed Jul 09, 2008 10:32 pm

[quote="TheInstance":2lhyhvwn]Question ...

Why do you use the "bounce off" actions ?

The paddle by instance..
You have the ball behaviour set to "bounce of solids"
if you set the paddle to solid in its groups/attributes properties ...
the ball will "auto bounce" from the paddle ...
and it will do this with a more natural angle ..[/quote:2lhyhvwn]

Natural angle is OK, but...when paddle have "Solid" attribute, than sounds not play.
This is big problem for me :(
:zaklopotany:
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Post » Wed Jul 09, 2008 10:53 pm

I have a error on the sound anyway.

Warning: failed to open resource file:
E:\Scirra\Construct\Projects\fongeso3\NextGen\odbicie.wav
This resource will not be exported!

But yes, i understand about the sound.
This is because collisions done by the behaviors often escape the little moment that the event is measuring.

Its like when, you try to take a picture of a bullet leaving a gun. There is more chance that the bullet is out of picture when u push the button, then in picture.

Ashley ? is there a way to not V-sync collision detections ? Would you plz consider this ?
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Post » Thu Jul 10, 2008 1:11 pm

patryk ?

Can i use your .cap to illustrate a point that i would like to make in one of my other topics ?
plz ?
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Post » Thu Jul 10, 2008 2:05 pm

[quote="TheInstance":de91lz1k]patryk ?

Can i use your .cap to illustrate a point that i would like to make in one of my other topics ?
plz ?[/quote:de91lz1k]

Yes, you can!
I love open source, so this .cap is in MIT license ;)
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