Why do you use the "bounce off" actions ?
The paddle by instance..
You have the ball behaviour set to "bounce of solids"
if you set the paddle to solid in its groups/attributes properties ...
the ball will "auto bounce" from the paddle ...
and it will do this with a more natural angle ..[/quote:2lhyhvwn]
Natural angle is OK, but...when paddle have "Solid" attribute, than sounds not play.
This is big problem for me