How do I add admob to my game. #crosswalk

Get help using Construct 2

Post » Mon Nov 03, 2014 1:57 am

Can someone please show me, or tell me which tutorial actually works? There are so many, and it's not working.
Thanks! (using xdk-crosswalk) Also, testing with xdk's Mobile phone tester.
B
6
S
1
Posts: 35
Reputation: 553

Post » Mon Nov 03, 2014 2:19 am

I'm using cocoonjs and admob, via mopub, works fine. The integration is quite easy so I would recommend that over xdk.
B
3
Posts: 5
Reputation: 185

Post » Mon Nov 03, 2014 2:25 am

I have no experience with cocoonJs and I literally just figured out how to get my ap from construct, over to XDK, and then over to Google play. I really would like a way to do it with XDK since it took me a while to figure all this out =/
B
6
S
1
Posts: 35
Reputation: 553

Post » Mon Nov 03, 2014 2:56 am

I just answered this in detail in another thread. Check my recent posts.

tl;dr: do what the manual says

ps: you won't get ads simulated in the XDK!
B
24
S
9
G
4
Posts: 1,646
Reputation: 6,596

Post » Mon Nov 03, 2014 2:57 am

tordonero wrote:I'm using cocoonjs and admob, via mopub, works fine. The integration is quite easy so I would recommend that over xdk.


might not be a good idea to recommend something that has been deprecated from the product, IMO.
B
24
S
9
G
4
Posts: 1,646
Reputation: 6,596

Post » Mon Nov 03, 2014 3:03 am

Codah I can't find the recent post of your detailed reply anywhere. Can you link it? thanks
B
6
S
1
Posts: 35
Reputation: 553

Post » Mon Nov 03, 2014 3:08 am

Hey codah! nvm I found it. I appreciate it i'm going to follow the steps, which I did most already. one question though, how do you play the game directly from the apk?
B
6
S
1
Posts: 35
Reputation: 553

Post » Mon Nov 03, 2014 9:37 am

Get on your device, go to email, download the attachment sent by the XDK. Once downloaded, open it. It should ask you to install.
B
24
S
9
G
4
Posts: 1,646
Reputation: 6,596

Post » Fri Nov 14, 2014 4:05 pm

I am having the same problem with adding ads in intel xdk. I used the latest version of construct with admob built in. when I export to android with crosswalk the app just crashes once its on the phone. Coda, or charlizzle ... Can you send me the link you are talking about?

thanks.
B
8
S
2
Posts: 47
Reputation: 610

Post » Fri Nov 14, 2014 5:31 pm

1) Create Admob account
2) In your Construct 2 game use Admob Plugin already there.
3) Get Banner and Inter ID from Admob, put ID's Into your admob plugin
4) Kep your admob on TEST
5) put your event sheet to whatever you want
6)load your game onto INTEL XDk
7) after loaded into xdk, under plugins, third party programs click Get plugin from web
8) Name: AdMob Plugin Plugin ID: com.cranberrygame.phonegap.plugin.ad.admob Check the 'Plugin is located in the Apache Cordova Plugins Registry' box
9) click build tab - crosswalk for android. Continue, it will be sent to your email. On your PHONEPHONEPHONE. Open email, and install the APK. Most will use .arm file.
10) test if the ads work
11) GO back to construct 2 if they work, turn off test, and redo everything. Then load to google play
12) wallaaa


Also, what is your event list for your game w/ the ads.
Last edited by charlizzle on Fri Nov 14, 2014 8:06 pm, edited 1 time in total.
B
6
S
1
Posts: 35
Reputation: 553

Next

Return to How do I....?

Who is online

Users browsing this forum: kriand and 30 guests