ZUMA DELUXE

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Post » Wed Dec 27, 2017 7:46 am

Hi, I would like to know if you have how to create a game similar to ZUMA DELUXE no construct :?:
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Post » Fri Mar 30, 2018 6:54 pm

I wonder how someone is not sick of Zuma yet haha
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Post » Thu May 10, 2018 1:43 pm

It’s actually quite fun and popular
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Post » Thu May 10, 2018 7:30 pm

To me it looks like you'll need:
* a way to move objects back and forth on a path.
* use an array or something to have a list of the objects on the path in order. That way you only need to look at the objects next to each other to handle collisions.
* be able to loop over the list either direction to be able to push chains of objects.
* pushing objects can be done by either repeatedly moving the next object forward on the path until not overlapping, or a you can go 100% precise and use some math to find the exact point where the two objects intersect.
* when shooting a new object and it hits an object on the path, it needs to be inserted into the list at that spot. Maybe with a nice gradual transition that moves the object onto the path.
*it looks like you'll have to keep track of which objects are in contact with each other. Should be as simple as setting a Boolean when they first collide.
* matches seem to be triggered when adding a new object to the chain or when a new contact is created. Should be simple as checking the area in the list around where the contact happened.

It's not really scoped to make for a good tutorial.
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Post » Thu May 10, 2018 8:34 pm

Nice way to play with qarp, or cubic.
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