Platform2 (Behaviours)

Discuss Scirra's 2D Asset Store

Post » Wed May 16, 2018 7:17 pm

Hey! It's me again with another bug (at least I don't think this is supposed to happen)..

If you fall out of a platform without jumping, you can still jump in the air. I get that you're supposed to be able to jump just after leaving a platform (usually known as a "late jump" to help players jump with the wrong timing) but this is way too lenient - if you fall out of a platform walking, you can jump in the air long after you've fallen.

You can see this here:
http://silly-bell-6ca15c.bitballoon.com/

Just jump on any platform, fall out of it by walking and press jump again when you're in the air.
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Post » Wed May 16, 2018 7:43 pm

@andreyin - can you send me a capx that demonstrates this please?
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Post » Wed May 16, 2018 8:48 pm

Colludium wrote:@andreyin - can you send me a capx that demonstrates this please?

Sure, here you go:

https://1drv.ms/u/s!AuQM7MihYyx4ja1ueEyLv4WQVdMg3g

Just fall out of the platform and press space at any time and the sprite will jump anyway
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Post » Wed May 16, 2018 8:59 pm

Good news: I'm ported the Plugin with the Plugin converter ( https://www.scirra.com/forum/plugin-converter_t190325 ) successful! Now, it works in construct 3. :)
(Paid) App/Web and Plugin-Development. Please contact me! [email protected]
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Post » Thu May 17, 2018 2:06 am

macube wrote:Good news: I'm ported the Plugin with the Plugin converter ( https://www.scirra.com/forum/plugin-converter_t190325 ) successful! Now, it works in construct 3. :)


Interesting - does it work with the new runtime enabled?
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Post » Thu May 17, 2018 2:07 am

andreyin wrote:
Colludium wrote:@andreyin - can you send me a capx that demonstrates this please?

Sure, here you go:

https://1drv.ms/u/s!AuQM7MihYyx4ja1ueEyLv4WQVdMg3g

Just fall out of the platform and press space at any time and the sprite will jump anyway


Thank you! Testing now...
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Post » Thu May 17, 2018 3:11 am

Update submitted to the store for approval:

v2.2
Bugfix - falls off platforms now correctly register.
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Post » Thu May 17, 2018 12:40 pm

Thanks so much!! :D
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Post » Sat May 19, 2018 3:27 pm

@Colludium No, the extension works currently only for construct 2 runtime. Need a littlebit more work, for the new construct 3 runtime..
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Post » Sat May 19, 2018 4:46 pm

macube wrote:@Colludium No, the extension works currently only for construct 2 runtime. Need a littlebit more work, for the new construct 3 runtime..


I am guessing that nothing will happen here, unfortunately, until the SDK documentation is published...
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