One Buck Challenge - September

New releases and general discussions.

Post » Tue Sep 20, 2011 2:53 pm

OMG! Here it goes for the 2nd One Buck Challenge (at last). This time you can start right now as long as you submit before the end. And since C2 has gained in popularity I guess you can participate with CC and C2.

Needed files:
Classic = Provide a working .exe only. No source required.
C2 = Either host the game somewhere or send a ZIP package with exported files.

Theme: "A Living World"

End: You have until October 2nd 23:59 (GMT) to submit.
After upload, make sure the download link works.

Prizes:
-One Buck! (via PayPal)

If you have any question just ask I will add details if needed.

TO MODERATOR: You can delete the thread "One Buck Challenge - August". It's useless now..
B
5
S
1
G
1
Posts: 122
Reputation: 1,019

Post » Tue Sep 20, 2011 6:30 pm

Sounds cool, hopefully I can take part this time =D
B
62
S
22
G
13
Posts: 1,602
Reputation: 12,635

Post » Tue Sep 20, 2011 8:35 pm

Nice, I'll try to make something. How will you judge games or will you set up a poll for voting the best game.
B
18
S
4
G
8
Posts: 612
Reputation: 5,896

Post » Tue Sep 20, 2011 9:00 pm

Great! Hope I can make something for this one too. Would you mind explaining the theme a bit? It's sounds a bit vague to me.

[Quote]How will you judge games or will you set up a poll for voting the best game.[/Quote]
Poll would be a better idea.
B
8
S
1
G
3
Posts: 366
Reputation: 2,026

Post » Tue Sep 20, 2011 9:09 pm

I want to win a buck. I don't have any animals but a good big farm area.
B
17
S
3
G
1
Posts: 410
Reputation: 2,331

Post » Tue Sep 20, 2011 10:57 pm

By "A Living World" I'm thinking about game mechanics that would enhance player experience in the gaming world. Interacting with object to modify its surrounding and the world changing by itself.

Lots of games have introduced a "living world" but it's most of the time driven by the player's actions.

And yes it's gonna be a poll :) I didn't like my experience last time. I hate having to tell people they didn't win :(
B
5
S
1
G
1
Posts: 122
Reputation: 1,019

Post » Wed Sep 21, 2011 1:44 am

[QUOTE=Djordhan] By "A Living World" I'm thinking about game mechanics that would enhance player experience in the gaming world. Interacting with object to modify its surrounding and the world changing by itself.

Lots of games have introduced a "living world" but it's most of the time driven by the player's actions.[/QUOTE]

I like it, good idea.
B
18
S
4
G
8
Posts: 612
Reputation: 5,896

Post » Wed Sep 21, 2011 10:32 am

Sounds interesting, I'm intrigued!

This could be a real n00bs question, but I haven't participated in many challenges before... does the entry have to be something that you make in the duration of the competition? Because I have some ideas for a virtual world for a game I was working on awhile back that was never finished.
B
7
S
1
G
2
Posts: 144
Reputation: 1,413

Post » Wed Sep 21, 2011 2:12 pm

[QUOTE=spacewarguy] does the entry have to be something that you make in the duration of the competition?[/QUOTE]

Hmm I'm afraid so.. I'd say no but I don't think it would be fair to people who got the theme only at the beginning of the challenge ;)
B
5
S
1
G
1
Posts: 122
Reputation: 1,019

Post » Thu Sep 22, 2011 3:34 pm

Love these. I'll hopefully contribute this month if I get the chance!
B
20
S
4
G
7
Posts: 151
Reputation: 4,650

Next

Return to Construct Classic Discussion

Who is online

Users browsing this forum: No registered users and 0 guests