Sunkin's Wrath v.1.42

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Post » Mon Feb 13, 2012 2:39 pm

Sunkin's Wrath is an adventure/platformer game. Your hero has to collect power-ups and learn new abbilities to proceed further. Features of the game: 3 worlds to explore, dozens of enemies to fight and 4 tremendous bosses to prove what are you made of.

IndieDB
Game Jolt
Indievania

Russian video-review

PS: waiting for your feedback (and votes on Gamejolt, IndieDB or Indievania) as always.

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VERSION HISTORY
================================
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1.42 - 11/06/13
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Changelog:
- major balance fix (invulnerability after getting hit lasts longer now);
- level design fixes.
___________
1.41 - 23/08/12
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Changelog:
- font bug in some menus fixed;
- added gameplay tips in readme.
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1.4 - 22/06/12
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Changelog:
- final boss bug fixed;
- menu bugs fixed;
- few minor design fixes;
- enemy guide added to bonus materials.
___________
1.3 - 01/06/12
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Changelog:
- main menu functionality improved;
- balance improved;
- double jump smash combo added.
___________
1.2 - 29/05/12
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Changelog:
- medals improved;
- all known bugs fixed.
___________
1.12 - 28/05/12
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Changelog:
- medals are easier to get;
- double jump isn't possible if you're dead;
- windows are there, where they supposed to be.
___________
1.11 - 25/05/12
-------------------
Changelog:
- player collision mask visibility bug fixed;
- some minor mistakes in level design fixed;
- orb collecting bug fixed.
___________
1.1 - 24/05/12
-------------------
Changelog:
- collision masks updated - now it's easier to hit an enemy with an explosive crate;
- dialog system bugs - NPC's textboxes won't disappear too fast so you can't read them;
- game won't quit if you die without save anymore.
___________
1.02 - 18/05/12
-------------------
Changelog:
- medals & options added;
- minimap bug fixed;
- additional art included.
___________
1.01 - 18/02/12
-------------------
Changelog:
- font bug fixed;
- respawn bug fixed;
___________
1.0 - 12/02/12
-------------------
Wolod2013-06-11 21:23:53
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Post » Sat Feb 18, 2012 1:36 pm

Unfortunately in the first release of Sunkin's Wrath demo there were lots of bugs. The two most annoying bugs were - font bug and player respawn bug. Now these and some of minor bugs are fixed and the download link is updated! Please redownload it and have fun!
Links
http://www.indiedb.com/games/sunkins-wrath/downloads/sunkins-wrath
or
http://dl.dropbox.com/u/33035103/SWdemo.rar
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Post » Wed Mar 14, 2012 6:44 pm

The second episode is done! The last reamins. Full version is coming soon! Stay tuned. By the way there wasn't much feedback about the demo . If you have any suggestions, crytic or some other opinions let me know please. Your point of view is very important for me.
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Post » Fri May 04, 2012 6:55 am

I'm working on final boss right now. Beta of the full version will be done soon! I'll upload some new images later today.
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Post » Fri May 04, 2012 10:58 am

Nice game, sounds are cool, but how to get to the golden coin at the beginning , do I get a double jump or something like that later?

I'll give some more detailed feedback if I got more time to play it.
Maybe I'll wait for the next update to test it further.zyblade2012-05-04 10:59:53
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Post » Fri May 04, 2012 5:40 pm

[QUOTE=zyblade] Nice game, sounds are cool, but how to get to the golden coin at the beginning , do I get a double jump or something like that later?

I'll give some more detailed feedback if I got more time to play it.
Maybe I'll wait for the next update to test it further.[/QUOTE]

Thanks for feedback zyblade! You'll obtain double jump and wall jump abbilities in further locations. Just keep moving forward, you can always return to grab some missed loot I'll be waiting for further feedback!Wolod2012-05-04 17:47:17
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Post » Sun May 06, 2012 4:05 pm

And here're the screenshots I've promised!







Wolod2012-05-06 17:54:18
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Post » Sat May 12, 2012 4:22 pm

The game is almost done now! Playable beta will be available in a few days (or weeks ). I'm currently polishing it. And here are some additional graphics (mostly decorations) I'm currently adding into a game.











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Post » Mon May 14, 2012 6:22 pm

It looks nice congratulations @wolod, i like grass effects... i'l gonna test deeply later...

^_^
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Post » Thu May 17, 2012 5:39 am

very good game
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