example multiplayer game

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Post » Mon Mar 19, 2012 6:04 pm

hi, is there any kind of documentation, tutorial or example of how to make a multiplayer game construct. if it is not. someone could help me. explaining in what way can make the connection and manage events in a multiplayer game.

Thank you.
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Post » Mon Mar 19, 2012 10:44 pm

Hey Chrom, its no easy task.

C2 doesnt have built in features for multiplayer yet (if you mean multiple computers). Some people have made progress on it themselves though (a search in the forum for multiplayer should bring up all the relevant threads).

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Post » Mon Mar 19, 2012 10:53 pm

long story short, you need a server that will communicate to players, on which the game is run. player to player communication is no option.
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Post » Tue Mar 20, 2012 6:44 pm

Not too much to add to the very useful advice from GenkiGenga and ranma - do a search on 'mulitplayer' and you'll find lots of interesting and informative discussion (here's one example); the server-side coding is critical, since the actions of your players have to be communicated by the server component of the game (which is not Construct 2's job).

My own advice: think about making multiplayer games only if a) you've got lots of experience in networking and server-side coding, and b) you've got lots of time on your hands.Velojet2012-03-20 18:45:26
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Post » Fri Mar 23, 2012 12:06 pm

oooh... i hope they include multiplayer features on C2 soon...
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Post » Fri Mar 23, 2012 10:09 pm

Thanks for your responses. good to know that there are people on the forum yet.
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Post » Tue Apr 17, 2012 8:01 am

An inbuilt multiplayer system will be better.
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Post » Tue Apr 17, 2012 10:50 am

[QUOTE=mikeymushi] An inbuilt multiplayer system will be better. [/QUOTE]
@mikeymushi
Just wondering what you mean by "an inbuilt multiplayer system"? Multiplayer necessarily requires an external server, and that's outside the scope of Construct 2.
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Post » Tue Apr 17, 2012 2:02 pm

Meant that the option should be part of C2 and not in other 3rd party SDKs
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Post » Tue Apr 17, 2012 8:16 pm

@mikeymushi
Thanks for the clarification. Can you say how you would imagine it i.e. what would have to be available in C2 (from your point of view as a game builder) to allow you to make your game multiplayer?
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