VIKTOR - Platform Shooter

Show us your completed creations made in Construct 2

Post » Mon Oct 07, 2013 3:31 am

@KaMiZoTo & @xchellseax - thanks for trying it out! I'm glad you guys like it.

Kamizoto - The project was pretty much done by only myself (I did hire an artist for all of the art, though).
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Post » Mon Oct 07, 2013 6:54 am

@ome6a1717,

wow...

like it or not, eye candy gets attention. and with the combination of eye candy and game play present here, you have a winner on the level of 'super ubie land' in the making sir.
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Post » Mon Oct 07, 2013 6:12 pm

@harrio - thanks so much! I can only hope this game can be half as successful as super ubie land.
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Post » Mon Oct 07, 2013 7:10 pm

Great game!

Just a couple of points:

1/. To be able to define the move left & right keys. being left-handed I would have like these to be the arrow / cursor keys instead of A and D but could find no way to redefine those keys.

2/. At one point I got stuck in a wall.

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Post » Mon Oct 07, 2013 8:35 pm

@Nickydude - thanks for taking the time to play it. You're right, I'll definitely have to add the ability to define all actions within the game.

As far as getting stuck in walls, I've had that happen before, but it seems to only happen at lower fps (below 40). I've tried for hours and could never replicate it at 60 fps. It's probably a dt issue somewhere, so I may have to change the way the dash is performed.

Thanks for bringing it to my attention!
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Post » Mon Oct 07, 2013 9:01 pm

Excellent job

Just that the level is maybe a bit too long.
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Post » Tue Oct 08, 2013 3:58 am

@ Katala - thanks! I was wondering that. My goal in the end is have a total of 8 levels: An opening stage (essentially the demo), 6 levels that you can choose ala Mega Man style, and then the final stage. My goal is to put in at least 2 hours of gameplay, so I may have made the level longer for the sake of making the game longer :).

Good to know though - all of these suggestions are great. Keep 'em coming!
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Post » Tue Oct 22, 2013 6:41 pm

Hey Everyone,

I've finally just posted the kickstarter for Viktor!

http://www.kickstarter.com/projects/1064508483/viktor-action-platformerome6a17172013-10-22 18:42:11
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Post » Tue Oct 22, 2013 8:35 pm

This is undoubtedly the best C2 game I've ever played; fantastic job!
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Post » Tue Oct 22, 2013 9:47 pm

@Mr E Bear - thanks so much! I could have never done it without C2. I think it says a lot about this software when someone who has absolutely no programming background can make something good.
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