Visual Novel & Dialogue

Discussion and feedback on Construct 2

Post » Mon Dec 05, 2011 10:02 pm

Why can't dialog be made on the go? I made such a a thing in MFF before and it can be done in C2 as well. Is there a downside to this?
B
47
S
10
G
6
Posts: 455
Reputation: 8,326

Post » Mon Dec 05, 2011 10:34 pm

I guess a Dialogue plugin could be made.
It all depends, in the end, on how you want to implement it. Behind the scene it is probably just an array to that you call on to and push dialogues as values in.

Considering features for C2, Ashley is alone working on C2. He's already working super fast, but still, he has to undergo the terrible limitation of having only 24 hours in a day.

If you need such a feature, why not going into the plugins forum and asking the third part developpers to make one ?
There are quite a few active coders there. And one of the most pleasing factor in plugin making is to know that your plugin gets used.
I'd say it could be a win/win situation. Make a request topic.
New to Construct ? Where to start

Image Image
Image Image

Please attach a capx to any help request or bug report !
Moderator
B
247
S
85
G
40
Posts: 6,999
Reputation: 57,793

Post » Tue Dec 06, 2011 5:21 am

Thank you all my friends for suggestions and comments

and I don't have problem to request a plugin from third party developers
for dialogues, thanks for remind me Kyatric, I will post the request
soon.
B
22
S
3
G
5
Posts: 141
Reputation: 5,117

Post » Sat May 02, 2015 7:47 am

@Prinsukun
Looks great. It's 2015 now, how has it progressed?

@VampyricalCurse, C2 was really designed for 2D. However, I found this thread looking at these programs designed for 2D Visual Novels.

http://www.visualnovelty.com/ Free
http://www.renpy.org/ 6.99 US (Note: can port to iOS devices)

Both seems to be on the up and up on copyrights to creators.
There's also a visual novel maker on steam, but I here it's limited. However, it can port to andriod and ios pretty fast.

http://store.steampowered.com/app/345370
B
14
S
5
G
2
Posts: 164
Reputation: 2,926

Post » Sat May 02, 2015 1:17 pm

@BurningWood:
I gave scripting a visual novel "engine" in Construct 2 a shot as well, you can view it here:
viewtopic.php?f=180&t=126900

Advantage of Construct 2 would be the ability to add your custom code / minigames / subgames / extra functions you wish / whatever.
Visual Novel 'Engine' in 100 Events
if you ever have to choose between buying Construct 2 on scirra.com or on Steam, read this: Review
B
20
S
9
G
1
Posts: 785
Reputation: 3,725

Post » Sat May 02, 2015 7:37 pm

Hi all, this is my AVG template demo:

http://www.memoryabc.com/c2_example/AVGTemplate/

This demo uses my dialog module which can be bought in Scirra Store :
https://www.scirra.com/store/royalty-fr ... module-776
B
58
S
10
G
3
Posts: 173
Reputation: 5,890

Previous

Return to Construct 2 General

Who is online

Users browsing this forum: Lof and 0 guests