Wait instruction hungup when is used inside a loop

Bugs will be moved here once resolved.

Post » Sat May 04, 2013 7:40 pm

Link to .capx file (required!):
http://sdrv.ms/15fKSne

Steps to reproduce:
1. Run the Project
2. Left Click on the layout


Observed result:
Change the Text object to "Counter: 0"
The loop hung up after the fist step


Expected result:
Change the text from 0 to 9 waiting 1.0 second each change


Browsers affected:
Chrome: yes
Internet Explorer: yes

Operating system & service pack:
Win8 Enterprise x64

Construct 2 version:
R126
    
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Post » Tue May 07, 2013 2:55 pm

.capx link is broken.

Note the 'wait' action does not pause the entire game. If you use it in a loop, it will not wait before each loop iteration. If you want that, use loopindex in the number of seconds to wait.
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