Wall jump animation dont work

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Post » Mon Mar 25, 2013 10:27 am

hey guys I am trying to make an aniamtion while player is wall jumping but I cant figure out when I try this it stucks first frame

capx
http://dfiles.eu/files/oo72ipohqbilgekaan2013-03-25 11:08:33
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Post » Mon Mar 25, 2013 10:42 am

Share the .capx for us to take a look at it.
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Post » Mon Mar 25, 2013 11:09 am

I uploaded the capx
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Post » Mon Mar 25, 2013 11:40 pm

up
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Post » Mon Mar 25, 2013 11:49 pm

@bilgekaan Set animation isn't enough, you need to move the sprite as well. YOu can look at the tutorial in my signature for more detailed steps on implementing wall jumping...

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Post » Mon Mar 25, 2013 11:51 pm

Sorry, not going through all the hassle of downloading from there, post it to dropbox so we don't have to have popups all over and a timer waiting before we can download... that's just mean
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Post » Mon Mar 25, 2013 11:53 pm

@BluePhaze thanks for answer I will look your tutorial and next time I will use google drive :D
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Post » Tue Mar 26, 2013 12:10 am

@bilgekaan I would also go through the events and make sure there are no other events that set animation based on jumping or falling. Things to note here are that jumping is only the first half of your jump arc, once you pass the apex you are in the falling. So if you are not in the upward or downward position long enough it may not have time to play the animation.

Also I highly recommend using a collision box sprite instead of the actual sprite for detecting the next to wall as your animation changes the shape of the collision polygon in most cases which can really mess with the next to wall checks.
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