Wall jump with different heights and distances

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Post » Sun Jun 17, 2012 1:53 am

Hi, I'm creating a wall jump that varies how far and high the player jumps depending on how long the jump button is held down.

I'm currently using platform behavior.

Can I please have assistance with this problem?

Thanks.
Last edited by TunaUppercut on Fri Oct 17, 2014 6:13 am, edited 1 time in total.
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Post » Thu Jun 21, 2012 6:48 pm

Can I please have some help with this problem.

My logic with the placing of the private variables and use of time is off.
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Post » Thu Jun 21, 2012 9:09 pm

Hi TunaUppercut, I've tried my hand at fixing what you have and working with the same variable system I came up with this: Wall Jump Fix Attempt
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Post » Thu Jun 21, 2012 11:42 pm

Thanks for the help Jayjay. But is there a way to make the wall jump height and distance controlled, instead of increasing over time. For example the player presses the jump button quickly and only wall jumps a short distance. But if the player holds the jump button the player will wall jump a long distance. TunaUppercut2012-06-21 23:43:41
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Post » Fri Jun 22, 2012 1:24 am

Might be TunaUppercut, I'll be out of free time this weekend but maybe next week I can get you an example for that.
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Post » Fri Jun 22, 2012 1:26 am

Okay, thanks again for the help Jayjay.
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Post » Tue Jun 26, 2012 4:10 am

Hi @TunaUppercut, I've given it a try with a blank cap. If you need me to explain any parts I will re-upload with comments as well as say it here.

I think you'll like this method of Wall JumpingJayjay2012-06-26 04:10:54
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Post » Wed Jun 27, 2012 8:28 pm

Thanks so much for the assistance Jayjay.
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Post » Thu Jun 28, 2012 3:47 am

No problem TunaUppercut, glad to help! =]
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