War 2112 isometric arena shooter, pre beta

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Post » Tue Jun 19, 2012 7:02 pm

Hello, I already uploaded a version of this game a while back, but this is a heavy update, and I changed the name

This is a prebeta, I hope to have an official beta up tomorrow

I plan on demoing this to Kongregate, so please leave (useful) feedback
There is one glitch I need to fix i plan on uploading again later today, when you look at the score screen the head display is incorrect.
and i plan on putting a little more into the tutorial ( Press x to view scoreboard, use number keys to switch weapons etc)

I changed a lot of thing since last time
You can blow up walls with rocket laucher, and BHG ( for starters)
and AI changes

The game is quite fun, but a bit cpu intensive

UPDATE: reduced AI speed, changed GUI, fixed AI spawning with weapons that were disabled in game setup
GAMELINK
http://dl.dropbox.com/u/70111979/WAR%202112%20BETA%20FIXED%20NUMBER%206/index.html

Change log:

Added Flamer, Rocket launcher, and BHG, and added alt fire mode to the plasmagun ( alt fire is now a laser)
BHG alt shoots sticky slime
weapon graphics added
Official first level, The Space Station.
Improved AI
Changed some effect graphics
Fixed weapon spawning, and unit spawning glitches.
Team Games work properly now
Fixed some text display glitches
added destructable walls ( level border walls are indestructable)



What this game has that most games dont
8 fun weapons each with an alternate fire ( some more creative than others)
Destructible walls, ( can be blown up with rocket launcher or BHG Gun)
AI dictates your movement when shooting as a player would shoot at where his moving target is going to be, not where it is.
Full customization over the game, what weapons can spawn, teams, and starting health.

cs2curious2012-06-23 02:20:56
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Post » Tue Jun 19, 2012 7:16 pm

Oh I forgot, fully customizable character
(12 different skins + you can mix and match specific parts)
and game modes
TDM ( 2-4 teams)
or DM
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Post » Tue Jun 19, 2012 8:23 pm

The AI is very fast here ;]
The graphics could use some clean up, the GUI and the players, its a bit confusing right now
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Post » Wed Jun 20, 2012 4:31 pm

Comon people this is serious
really awesome game here thats about to be demoed at kongregate, feedback is essential.
noones going to even point out the glitches are they?
il see if anyones smart enough to find the glitches.
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Post » Wed Jun 20, 2012 5:07 pm

i tried the other day, it takes waaay to long to load, i just gave up,
+1 minute and counting

how big is your exported folder? its probably between 50 and 70mbvtrix2012-06-20 17:10:21
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Post » Wed Jun 20, 2012 5:25 pm

so i sit the download thru, the biggest error or flaw besides downloadtime
is that the enemy's are attacking and running waaaay to fast, unplayable on my system, so you should probably fix that with deltatime

besides that the weapons and customiseble characters and iso level are cool
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Post » Wed Jun 20, 2012 7:29 pm

Extremely long download indeed. Another thing, you should probably do some research on UI/UX, in order to make it a better experience for the player.
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Post » Wed Jun 20, 2012 7:59 pm

Yes it is a bit of a DL, and big export, I hope this doesnt scare off too many players, I think what I am struggling with the most about this is, its this big of a file size when I only have 1 level, I havent even created the other levels yet.
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Post » Wed Jun 20, 2012 8:07 pm

I agree, the download was very, very long. And then I got to the main screen with the big 'play' button and that is as far as I could get. For some reason I couldn't click on it or do anything. Perhaps the game doesn't work well in IE9?
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Post » Wed Jun 20, 2012 8:10 pm

I dont know, i only test it on fire fox and google chrome
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