Hey there friends,
I´m currently working on a prototype for a template game on the Scirra Store. It should be a micro-machine like, jetski wave race pool game
If that sounds weird, just have a look at the picture I attached.
Making these Photoshop assets, lead me into some questions about a cool look.
Well what I would like to ask is how do I make the best looking water effect for this? This wavy surface is a seperate layer and I guess it just needs a little distortion to look good, when it´s not moved...
this leads me to my next question How do I make some kind of dynamic waves of objects that move through it? Is this even possible with a WebGL Shader or C2 effect?
Just have a look here, if you don´t know what I mean
I would love to see some tips for this Thanks for the upcoming help and take it beaverlicious!