Wave game?

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Post » Sat Mar 18, 2017 11:35 am

Cool good luck on your project aswell
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Post » Sun Mar 19, 2017 8:51 am

I just made the same game in a few minutes using the platform behavior for player with X set each tick and the floor and obstacles all set to bullet with the same speed moving left at 180 degrees.

I used a block sprite to register when they collide off screen and put them back on the right after a random time.

Have not fleshed it out yet but works well and haven't even used 5 events.
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