Way of the Sax: Fight Fight Revolution (DDR-style)

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Post » Sat Oct 20, 2012 8:36 pm

Fight Fight Revolution updated to v. 1.1.

The first major version has been uploaded to Scirra Arcade!

Please let me know your thoughts!

http://www.scirra.com/arcade/action/2210/way-of-the-sax-fight-fight-revolution

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Fellow Developers,

It's the Way of the Sax guy again (you know, the interactive graphic novel)! Part of the goal of Way of the Sax is to make the most interactive comic book experience. What better way than to incorporate some minigames into the comic? In addition to all the other cool features we will have, minigames put you in the story and give you the chance to be Ken Suto, a martial-artist/jazz saxophonist!

I present to you the first of 5 minigames that will be in Way of the Sax: a DDR-style rhythm game (I believe perhaps the first working one on Scirra??). Coding appears to be done, but I still need to insert the artwork, which is being drawn as we speak. Once they are done, I will update this.

Basically, you are Ken Suto and are fighting a badguy in the subway. You have 4 attacks: punch (left), kick (up), sweep (down), and saxophone (right). Gameplay is similar to any DDR-type game. See if you can score 10 or better!

Here is the game...

http://www.scirra.com/arcade/action/2210/way-of-the-sax-fight-fight-revolution

You can keep up with the progress of Way of the Sax here...http://www.scirra.com/forum/topic54941.htmlptbcomposer2012-12-15 21:40:59
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Post » Mon Oct 22, 2012 2:26 am

Hey, it works very well, but I suck at this. A suggestion would be letting the buttons in their respective positions as the keyboard arrows, so it would be easier to identify them. ;]
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Post » Mon Oct 22, 2012 7:42 am

yes people visualize the placement of the buttons, think about assasin's creed on xbox does it. The moves are placed next to a diagram of the face buttons.

Do that and you have a winner.
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Post » Mon Oct 22, 2012 4:50 pm

Thanks, will do!
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Post » Mon Oct 22, 2012 6:45 pm

Cool music!

I actually just posted a DDR style game myself!
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Post » Mon Oct 22, 2012 10:00 pm

Thanks teahousemoon.
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Post » Sat Nov 03, 2012 8:10 pm

This has been updated with sketches of the images that will be used in the final version. When that is done, I will upload to Scirra Arcade. And of course I will improve the button layout.

http://wayofthesax.com/wip/rhythmminigame/ptbcomposer2012-11-03 20:11:28
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Post » Sun Nov 04, 2012 5:43 am

I really like the drawings you've made, and I agree with everyone else that's mentioned you need a better placement for the buttons and symbols. They're a bit tough to see.

Also, are you planning on making this work for mobile as well? Would be awesome to play this on an iPad
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Post » Sat Nov 24, 2012 1:07 am

The first major version has been uploaded to Scirra Arcade!

Please let me know your thoughts!

http://www.scirra.com/arcade/action/2210/way-of-the-sax-fight-fight-revolution
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Post » Sat Dec 15, 2012 9:41 pm

Fight Fight Revolution updated to v. 1.1.
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