waypoints

For questions about using Classic.

Post » Tue Jun 02, 2009 10:26 pm

How do you get an object to move to a position using waypoints.
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Post » Tue Jun 02, 2009 10:52 pm

A waypoint is basically a static x,y position. So first you add the waypoint at x,y, then tell the object to move there. There's also the ability to have an object move to a waypoint as soon as its added.
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Post » Tue Jun 02, 2009 11:35 pm

The RTS behavior can do this.
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