Ways to check/edit Dictionary?

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Post » Thu Jul 19, 2012 9:12 pm

Is there any way to check the contents of a Dictionary object, via Construct or by looking at file contents?

As far as I know the only way is to run a For Each Key event in Scirra and dump the string contents in-game, but it would be nice if there was a quicker alternative.
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Post » Thu Jul 19, 2012 9:47 pm

You could try setting text to "Dictionary.AsJSON" for a single action way of displaying the contents.
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Post » Thu Jul 19, 2012 10:13 pm

Thanks, it works like a charm!
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