We've created a game trailer in Construct 2

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  • We recently entered our game 'PoP!' (https://www.scirra.com/forum/viewtopic.php?f=148&t=108478), into the Pocket Gamers 'Big Indie Pitch' 2015. In our application form there was a space for a game trailer, which we didn't have (at the time).

    So I thought it might help if we made a trailer, but where to begin? Anyway, I got to thinking that I have a perfect tool available for creating animated scenes (C2). So I sat down, came up with some ideas, and voila... a trailer was born!

    PoP trailer:

    It still needs a bit of work, and some polish here and there! When we played the animation on the browser, it all worked very well and was quite smooth. But on the recorded version, there seems to be a bit of jerky movement (jank), despite recording on all the highest settings, framerate etc!? Not sure if I did something wrong or how to fix this, but I'll keep looking to see if I can find an answer!

    You might be interested to know that we received confirmation this week, and PoP has been entered into the BIP! Now I just have to work out what the heck I'm going to say... aaaahhhh!

    Anyway, check it out, and let us know what you think. And if you have any idea why the recorded version isn't as smooth as the browser version, or what I could do to improve this, we'd love to know!

    Hope you all have a supercalifragilisticexpi-Ho Ho Ho-cious Christmas

  • trailer looks smooth to me. Nice work! This seems like a cool use of C2- I'll have to try this sort of thing out sometime.

  • Thanks Prominent,

    Yeah, guess I'm a bit of a perfectionist at heart (although I never quite seem to attain it)!

    I think it could definitely do with some tweaking to make it better though, but I'm really glad you liked it!

    Have a great Christmas

  • That's a really cool use of construct 2. Good job. Also, like Prominent already stated, it looked nice and smooth to me too. The only critique I would have is that IMO the trailer is way too long. I think you could convey the same info in half the time. By about the half way point I was ready to close the video. That's not meant as a hit against you at all, it's cool, just repetitive.

  • Brilliant!, I also had the idea to make a trailer using construct for our upcoming game Brood, and you've just proved it isn't just possible, it's great!

    I agree with Burvey, you could cut down on that last long bit of gameplay or change it up a bit, but its still a good video and you got my "like"

  • Thanks Burvey, Po10c! Yeah we're planning on making a few improvements (including cutting down the length of the video).

    Thanks for the kind comments, we're glad you liked the trailer!

  • Using construct 2 to do it was very creative for sure. Nicely done.

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  • Thanks , glad you liked it

  • I am sure kids wll love it. Nicely done.

  • Thanks Windwalker

  • Its good looking, and i think it have everything that trailer should have for that kind of game

  • Nice trailer I was thinking I should make myself videos in here, but Haven't gotten to it...

    I would love to take a peek into what methods your using

    ~Ant

  • Thanks for the support plemo antares330 we're glad you liked the trailer

    antares330, it was all fairly straight forward really. We used lots of layer scaling and scroll to, with some bullet movement and a little bit of sine movement too.

  • Wow i really like what you did there! especially the camera movements and how you showed the gameplay!

    how did you integrate the game when its shown in the tablet? is it an i frame of the real game shown in the trailer project?

  • Thanks for the support plemo antares330 we're glad you liked the trailer

    antares330, it was all fairly straight forward really. We used lots of layer scaling and scroll to, with some bullet movement and a little bit of sine movement too.

    I'll have to give it a try

    Thanks for sharing!

    Justin / ~Ant

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