Web Font Popping

Discussion and feedback on Construct 2

Post » Tue Oct 28, 2014 2:33 am

There are excellent tutorials on how to avoid the whole font popping issue, but it led me to ask, why do I have to implement these crazy workarounds? Will Scirra fix this issue so that I don't have to waste my time working around this bug?
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Post » Tue Oct 28, 2014 3:23 am

AFAIK, It's not a bug.. Downloading webfonts takes time, and obviously they can't be displayed before this time.. What can Scirra do about that?

Spritefonts are (almost?) always the better route to take.
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Post » Tue Oct 28, 2014 3:50 am

^thats your answer
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Post » Tue Nov 04, 2014 3:21 am

Couldn't we wait until the load completes to display the text? Perhaps with a programmer configurable timeout?
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Post » Tue Nov 04, 2014 4:08 am

C2/Scirra let's you mix DOM elements with the Canvas. however due to the nature of DOM not being part of canvas can lead to peculiar results.

If your making a game stick with only canvas objects. If your making an app then stick with Dom objects(Textbox, Button...)
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