Web Nodekit Export to MAC

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Post » Fri Apr 19, 2013 9:35 pm


I have exported a very simple game using the Web Nodekit and
the Windows EXE works perfect.

However, the MAC export seems to fail to load some of my SPRITEs

For example, I run the game, and some sprites don't load.
I run the game again, and different sprites won't load.
The sprites that failed start to load, and other fail to load???

Any ideas???
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