[QUOTE=michael] Have installed the 8.1 preview, and IE 11 has webgl (flagged as experimental).
However when you create a win8 app it still uses Canvas2D.
We wait and hope......[/QUOTE]
Yeah...I might have to ping the dev who gave the talk at the BUILD conference. They might not have enabled it fully. I really need this to happen, I only have windows phones at my house and I want to test my game with WebGL because it uses a good deal of physics.