WebGL shader question

For developers using the Construct 2 Javascript SDK

Post » Mon Sep 03, 2012 1:54 pm

Hi everyone,

I've been looking through the webgl api and must say very useful stuff in there. I'm guessing at some point those tools will be implemented. My question right now is I want to create a lighting shader. I found some nice coding for this online but I haven't got a clue as to how to implement it into construct2. Can someone give me a brief rundown on how the two effects files work in the construct2 directory? Is there already an explanation on this somewhere that you can point me to?

Thanks in advance,

Lance
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Post » Mon Sep 03, 2012 3:15 pm

I just released the r101 javascript SDK template update, which includes a template for writing effects. Does that help?
Scirra Founder
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