WebGL switching

Discussion and feedback on Construct 2

Post » Sun Jul 09, 2017 3:11 pm

Is it possible that c2 will allow Developers to switch between Webgl 1.0 and 2.0 or atleast have some sort of fallback in place if a users browser does not support 2.0 the amount of support for 2.0 is a bit scary https://webglstats.com/webgl2 especially for developer who want to develop a game right now and not in the future
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Post » Sun Jul 09, 2017 3:32 pm

Phacanu wrote:Is it possible that c2 will allow Developers to switch between Webgl 1.0 and 2.0 or atleast have some sort of fallback in place if a users browser does not support 2.0 the amount of support for 2.0 is a bit scary https://webglstats.com/webgl2 especially for developer who want to develop a game right now and not in the future


It already falls back to WebGL 1 - r240 release notes.
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Post » Sun Jul 09, 2017 3:37 pm

zenox98 wrote:
Phacanu wrote:Is it possible that c2 will allow Developers to switch between Webgl 1.0 and 2.0 or atleast have some sort of fallback in place if a users browser does not support 2.0 the amount of support for 2.0 is a bit scary https://webglstats.com/webgl2 especially for developer who want to develop a game right now and not in the future


It already falls back to WebGL 1 - r240 release notes.


Strange cause I asked a friend of mine to do some testing and he had some issues even after updating to the latest version of chrome,it might just be an isolated event tho, thank you for the reply
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