weird bullet question

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Post » Tue Feb 03, 2015 4:52 pm

Hi all..

The game I am making has scrolling over different speeds and directions, but overall the camera mostly scrolls upwards , however I wanted to make the bullets ignore the Y scroll position as , depending on the scroll acceleration and deceleration, sometimes the bullets, which should in general go downwards can sometimes end up moving backwards up the screen... is there any method or layering I can use to prevent this (ignore the scrolling) ? but only on the Y axis?



weird question I know, but I hope someone can offer some assistance or suggestions..

Thanks in advance..
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Post » Wed Feb 04, 2015 3:17 pm

Having the bullets on a separate layer with ScrollRateY set to 0% might do it.
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