Weird interaction between Platform/Solid objects

Bugs will be moved here once resolved.

Post » Wed Feb 22, 2012 11:42 am

Hello guys,

I'm not sure if this is a bug or not, but It's not the desired behavior.

http://dl.dropbox.com/u/54411318/weird.capx

The small falling boxes on the corners should stack up, but instead they "move" the box on the base.

Is there any way to fix this?

Thanks !
B
2
Posts: 6
Reputation: 262

Post » Thu Feb 23, 2012 2:27 am

You should not use the Platform behavior for stacking falling objects, it's designed for jump-and-run player control. Maybe give the Physics behavior a shot?
Scirra Founder
B
359
S
214
G
72
Posts: 22,949
Reputation: 178,544

Post » Thu Feb 23, 2012 3:01 am

Ok, I suppose that a physics behavior with the correct parameters could give the same effect :)

But, I still think it's a little weird because the other boxes stack perfectly.devninja2012-02-23 03:03:13
B
2
Posts: 6
Reputation: 262

Post » Tue Aug 14, 2012 5:11 am

I had the exact same issue and didn't want to use physics objects for blocks because I simply wanted blocks that you could push and stack. I fixed this issue by making sure that when a block is not being interacted with and is on the floor, it Disables its platform behavior. This fixed it and got me the pushable block mechanics I wanted.
B
2
Posts: 1
Reputation: 252

Post » Tue Aug 14, 2012 6:43 pm

Just a side-effect of using something for something outside of its intended purpose ;)

I'd look at Physics, as Ashley said, or Custom movement.
B
90
S
30
G
24
Posts: 3,189
Reputation: 32,400


Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 4 guests