Weird level formation thing

Post your own tutorials, guides and demos.

Post » Thu Jul 23, 2009 8:26 pm

http://files.getdropbox.com/u/939828/forming2.cap

A kind of cool effect...handy if all your tiles are separate and look like something that could fly in :P
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Post » Thu Jul 23, 2009 8:47 pm

Nice job David! I should try messing around with this to see what other neat effects I can come up with.
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Post » Fri Jul 24, 2009 4:03 am

Okay this ones more impressive:

http://files.getdropbox.com/u/939828/forming3.cap

I made the time value be related to a players distance to the object...so it makes the level kinda form around you as you approach...I think it's pretty cool :)

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Post » Fri Jul 24, 2009 4:21 am

That'll be useful in the future. Thanks for sharing this David!
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Post » Fri Jul 24, 2009 6:18 am

[quote="David":3lgpbv19]Okay this ones more impressive:

http://files.getdropbox.com/u/939828/forming3.cap[/quote:3lgpbv19]

Wow, that is impressive. Someone should use this in a full game.
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Post » Fri Jul 24, 2009 10:25 am

In unlimited mode, it runs at just below 600 FPS, which is impressive for my machine. Neat effect!
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Post » Fri Jul 24, 2009 1:53 pm

Oh that's just absurdly sexy.

I could see this making for some cool "magic" type effects in a game... where you have to summon bridges or other objects to progress through the level.

Just sick.

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Fri Jul 24, 2009 3:17 pm

Wow, could make for some really confusing levels. Sweet idea and code. :mrgreen:
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Post » Fri Jul 24, 2009 4:13 pm

supercool
Spriter Dev
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Post » Fri Jul 24, 2009 5:49 pm

Amazing! :shock:

I'll use this in another-platform-adventure game
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