We'll pay you up to $200 to implement our API

Ideas and discussion about publishing and distributing your games

Post » Mon Jul 07, 2014 10:18 pm

This isn't in regards to the HTML5 promo. What fldr said was correct.

We also help distribute Android games, which is separate.
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Post » Wed Jul 09, 2014 12:45 pm

Hi, I read the article and was thinking what does "Submit your assets" Mean? Is it like submitting the graphics and the music and the game file?

Thanks!
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Post » Wed Jul 09, 2014 1:14 pm

r2cvv wrote:Hi, I read the article and was thinking what does "Submit your assets" Mean? Is it like submitting the graphics and the music and the game file?

Thanks!


It means game icons, screenshots, or any type of promotional image assets you have.
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Post » Wed Jul 09, 2014 7:09 pm

Oh thanks!
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Post » Fri Jul 11, 2014 9:39 am

Hi Matt,

I'm really interested in getting my games up on FGL but I have a question regarding the paperwork: I get the part about the US and tax treaties (Yay for being Dutch), but what exactly is in the forms that we need to sign? Do we need to have a business/be incorporated/etc?
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Post » Sun Jul 20, 2014 3:34 pm

hello,

so i can make in app purchases with you as well?

also, does any logo or brand appear on my app beside my own? or is your API whitelabelled?

thank you
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Post » Mon Jul 21, 2014 7:34 pm

BigMistake wrote:Hi Matt,

I'm really interested in getting my games up on FGL but I have a question regarding the paperwork: I get the part about the US and tax treaties (Yay for being Dutch), but what exactly is in the forms that we need to sign? Do we need to have a business/be incorporated/etc?


Hi BigMistake,

All the paperwork can be downloaded from your reporting account. It should also include an instructions page outlining what paperwork is necessary.

Everyone has to fill out the mobile platform agreement. Since you're outside the US, you'll also need to fill out the W-8BEN. If you don't already have an EIN, you'll also need to fill out the SS-4 to obtain one for you. These documents must be completed before we're legally able to make your payment. It could take a few weeks to obtain your EIN, but we can officially pay you during the wait time, as long as the SS-4 is fully completed. You do NOT need to be incorporated to partake in this promotion.

nlon wrote:hello,

so i can make in app purchases with you as well?

also, does any logo or brand appear on my app beside my own? or is your API whitelabelled?

thank you


We have a very basic IAP system currently. It's basically an unlock feature available for purchase for users.

We do not put any of our branding in the game. We allow you to have a dynamic branding spot however, so if a buyer purchases a non-exclusive license of the game for their portal, their branding can be injected.
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Post » Thu Jul 24, 2014 8:58 pm

Hi,

I can't find the information that I need so I hope you don't mind if I ask the questions here.

*Are there any other requirements other than just adding your API?
*Do you have to add sponsor branding? If so what sized space should be allocated?
*Do you have to add adverts? Again If so what sized space should be allocated?
*Are there any restrictions regarding publishing my game in other spaces or on mobile platforms?
*I went through the wizard a few times before I realized that each partial submission created an app in my game library. How do I delete them?
*I went through the wizard a few times before I realized that each partial submission created an app in my game library. How do I delete them?
*My game in your game library says it requires "No 1920 Promo" as a required file before submission. What dimensions does this file need to be?
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Post » Thu Jul 24, 2014 9:08 pm

TheWyrm wrote:Hi,

I can't find the information that I need so I hope you don't mind if I ask the questions here.

*Are there any other requirements other than just adding your API?
*Do you have to add sponsor branding? If so what sized space should be allocated?
*Do you have to add adverts? Again If so what sized space should be allocated?
*Are there any restrictions regarding publishing my game in other spaces or on mobile platforms?
*I went through the wizard a few times before I realized that each partial submission created an app in my game library. How do I delete them?
*I went through the wizard a few times before I realized that each partial submission created an app in my game library. How do I delete them?
*My game in your game library says it requires "No 1920 Promo" as a required file before submission. What dimensions does this file need to be?


Hi,

- The only other requirement is that is has to be a fully complete and working game.
- Yes, you have to add the sponsor branding call, explained in the docs. The size is 250x100px, but is completely handled by the SDK. You just have to make the call.
- Yes, you must add adverts. There are no options, so you must simply make the fgl.showAd(); call when appropriate.
- There are no other restrictions other than you can't submit to the same marketplaces, obviously (amazon, big rebel).
- You can't currently delete any entries. You can however simply rename them to "delete", and we'll get rid of the for you.
- You can ignore that flag. Our graphic artists will create all the necessary and missing image assets for you.
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Post » Thu Jul 24, 2014 9:29 pm

Thanks for the quick reply, but I have some more questions. :)

*When calling an advert it says in the document it will be full screen. Do we have to setup how it disappears? for instance does it have a close button or do we make a screen that moves on after x seconds?
*Do we have to add cross-promotion?
*If I need to apply updates to the game after its been released can I do so through your system?

Again, thank you for your time.
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